

Screen under normal circumstances, but these beefy &

The iconic street fighters themselves have enough presence and charisma to fill the Standards of 2D fighting games, HD Remix's sprites are definitely larger than most and fill the screen like no others ever They're based on "ancient" pixel-based artwork and animations. The all-new character sprites and backgrounds really stand out, even though don't forget spinning knuckle goes through fireballs! The final product is a beautiful sight for any old That said, let me be the first to congratulate UDON forĪctually pulling this off.

Single frame of animation must have been an immeasurably frustrating andĬhallenging process, along with countless hours of "trial & error"Įxperimentation. What UDON has done with this timeless classic. Like the other OGs out there, I can fully appreciate Sprite and frame of animation has been completely redrawn and resized to a much larger scale by the team of talented artists over at UDONĪs someone who grew up religiously playing EVERY incarnation of Streetįighter 2 in the arcades (and at home on SNES), I have practically every frame of animation from SF2 embedded Game projects to date! What more deserving title of such a remake than the classic, long-time fan favorite,Ģ Turbo, the final installment of the immortal SF2 series (which got Of a classic Street Fighter game and one of the most ambitious fighting Street Fighter 2: Turbo HD Remix is the first ever "remake"
